{"id":1985,"date":"2021-08-23T10:31:29","date_gmt":"2021-08-23T10:31:29","guid":{"rendered":"https:\/\/www.patricioland.com\/?p=1985"},"modified":"2021-09-15T17:01:24","modified_gmt":"2021-09-15T17:01:24","slug":"gdd730-week-10","status":"publish","type":"post","link":"https:\/\/www.patricioland.com\/?p=1985","title":{"rendered":"GDD730 Week 10"},"content":{"rendered":"<p><span style=\"color: #5d72b3;\">As far as working with freelancers is concerned, I have had nothing but super positive experiences. Juicy details inside! <img fetchpriority=\"high\" class=\"alignright wp-image-2395\" src=\"https:\/\/www.patricioland.com\/wp-content\/uploads\/2021\/08\/bluealienfalling.png\" alt=\"\" width=\"350\" height=\"342\" srcset=\"https:\/\/www.patricioland.com\/wp-content\/uploads\/2021\/08\/bluealienfalling.png 464w, https:\/\/www.patricioland.com\/wp-content\/uploads\/2021\/08\/bluealienfalling-300x293.png 300w, https:\/\/www.patricioland.com\/wp-content\/uploads\/2021\/08\/bluealienfalling-307x300.png 307w\" sizes=\"(max-width: 350px) 100vw, 350px\" \/><\/span><\/p>\n<p><!--more--><\/p>\n<div class=\"page\" title=\"Page 147\">\n<h1><span style=\"color: #cc99ff;\">Personal and professional goals: my first webinar collaboration!<\/span><\/h1>\n<p>In the last few days, I have had two pleasant news concerning my participation in the field of independent video game creators: I have been invited to a webinar on the conception of adventure games to be held on September 6th, 2021 by the\u00a0<a href=\"https:\/\/igda.org\/chapters\/switzerland\/\" target=\"_blank\" rel=\"noopener\">IGDA<\/a>\u00a0\u00a0<a href=\"https:\/\/igda.org\/chapters\/switzerland\/\" target=\"_blank\" rel=\"noopener\">Switzerland Chapter<\/a>, a local component of the\u00a0<a href=\"http:\/\/www.igda.org\/\">International Game Developers Association<\/a>\u00a0<strong>(IGDA)<\/strong>.<\/p>\n<figure id=\"attachment_2472\" aria-describedby=\"caption-attachment-2472\" style=\"width: 2048px\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/www.facebook.com\/events\/390289762531408\/\"><img class=\"wp-image-2472 size-full\" src=\"https:\/\/www.patricioland.com\/wp-content\/uploads\/2021\/08\/webinar.jpeg\" alt=\"Fig 1. Point and Click Adventure Seminar from IGDA Switzerland\" width=\"2048\" height=\"1071\" srcset=\"https:\/\/www.patricioland.com\/wp-content\/uploads\/2021\/08\/webinar.jpeg 2048w, https:\/\/www.patricioland.com\/wp-content\/uploads\/2021\/08\/webinar-300x157.jpeg 300w, https:\/\/www.patricioland.com\/wp-content\/uploads\/2021\/08\/webinar-1024x536.jpeg 1024w, https:\/\/www.patricioland.com\/wp-content\/uploads\/2021\/08\/webinar-768x402.jpeg 768w, https:\/\/www.patricioland.com\/wp-content\/uploads\/2021\/08\/webinar-1536x803.jpeg 1536w, https:\/\/www.patricioland.com\/wp-content\/uploads\/2021\/08\/webinar-1000x523.jpeg 1000w, https:\/\/www.patricioland.com\/wp-content\/uploads\/2021\/08\/webinar-574x300.jpeg 574w\" sizes=\"(max-width: 2048px) 100vw, 2048px\" \/><\/a><figcaption id=\"caption-attachment-2472\" class=\"wp-caption-text\">Fig 1 &#8211; Point and Click Adventure Seminar from IGDA Switzerland<\/figcaption><\/figure>\n<p>I&#8217;m pretty excited and I should start working on this presentation as soon as this blog is finished. Stress never ends! The idea of sharing the stage with legendary \u00a0creators like <a href=\"https:\/\/en.wikipedia.org\/wiki\/Dave_Gilbert_(game_designer)\" target=\"_blank\" rel=\"noopener\"><strong>David Gilbert <\/strong><\/a>makes me panicking!I hope that I\u00a0will live up to the expectations.<\/p>\n<\/div>\n<p>Finally everything went fine, and this is the official link to the talk:<\/p>\n<p>&nbsp;<\/p>\n        <style>\r\n            #player2523{\r\n                max-width: 100%;\r\n                margin: 0 auto;\r\n            }\r\n                    <\/style>\r\n        <div>\r\n            <div id=\"player2523\">\r\n                <div class=\"plyr__video-embed embed-container\" id=\"player\">\r\n                    <iframe\r\n                        src=\"https:\/\/www.youtube.com\/embed\/https:\/\/www.youtube.com\/watch?v=YqkbDSjZVeQ\"\r\n                        allowfullscreen\r\n                        allowtransparency\r\n                        allow=\"autoplay\"\r\n                    ><\/iframe>\r\n                <\/div>\r\n                <script type=\"text\/javascript\">\r\n                    const player2523 = new Plyr('#player2523 #player', {\r\n                        controls:[\"play-large\",\"play\",\"progress\",\"duration\",\"mute\",\"volume\",\"settings\",\"fullscreen\"],\r\n                        youtube: { noCookie: false, rel: 0, showinfo: 0, iv_load_policy: 3, modestbranding: 1, start: 0} \/\/pro \r\n                    });\r\n                <\/script>\r\n            <\/div>\r\n        <\/div>\r\n        \n<p>&nbsp;<\/p>\n<div class=\"page\" title=\"Page 147\">\n<p>And there is more! <strong><a href=\"https:\/\/www.sol705.com\" target=\"_blank\" rel=\"noopener\">Sol 705<\/a><\/strong> is going to participate in the first Latin American game festival on the <a href=\"https:\/\/store.steampowered.com\" target=\"_blank\" rel=\"noopener\"><strong>Steam<\/strong><\/a>\u00a0as the <a href=\"https:\/\/www.adva.vg\" target=\"_blank\" rel=\"noopener\">ADVA<\/a> (<strong>Argentina&#8217;s Video Game Association)<\/strong> has included my title among 130 games from the region from September 1st to 9th. This event is one of a kind, being the first time that all Latin American games will be exhibited within an International Festival officially supported by <strong>Valve<\/strong>! How cool is that?!<\/p>\n<figure id=\"attachment_2451\" aria-describedby=\"caption-attachment-2451\" style=\"width: 400px\" class=\"wp-caption aligncenter\"><img class=\"wp-image-2451\" src=\"https:\/\/www.patricioland.com\/wp-content\/uploads\/2021\/08\/Lena_animated.gif\" alt=\"Fig 2 - Sol 705 Promotional animation\" width=\"400\" height=\"400\" \/><figcaption id=\"caption-attachment-2451\" class=\"wp-caption-text\">Fig 2 &#8211; Sol 705 Promotional animation<\/figcaption><\/figure>\n<\/div>\n<p>&nbsp;<\/p>\n<div class=\"page\" title=\"Page 147\">\n<h1><span style=\"color: #cc99ff;\">Working with freelancers: my experience<\/span><\/h1>\n<p>For my adventure game, I temporarily hired an excellent graphic artist -with whom I still continue to work-, professional translators and several dozens of voice artists to give life to the different characters of the game.<\/p>\n<blockquote><p>Although it can be challenging for freelancers to experience meaningful work, digital freelancing platforms arguably provide a suitable work environment to some who are able to live the freelancer&#8217;s dream of doing what they like, working when and as much as they wish, as well as working on projects they choose<strong> (Sapsed 2015)<\/strong><\/p><\/blockquote>\n<p>My only fear when collaborating with professionals outside the project was contractual. I often had to resort to different lawyers to make sure that this would not affect the intellectual rights of the work. I must say that there are several ways to generate a work contract with freelancers. Some of these contracts may have the endorsement of a platform that represents them; others are personal contracts where there is no intermediary involved.<\/p>\n<p>Both cases have pros and cons. As I said, certain platforms guarantee that the authorship rights of a commissioned work belong to the person who hires the service and not to the one who performs it (imagine asking a cartoonist to create a character for your game), but these platforms are usually located in countries like the <strong>USA<\/strong>, so you have to take this aspect with a grain of salt.<\/p>\n<p>Choosing the right partner can take a long time, but if done carefully, it is worth it. During my searches, I privilege certain aspects, namely: price per hour or job, quality of work in relation with this cost, and language of communication. Regarding costs, these can vary a lot from one country to another, so I include a table as an example extracted from Appendix 1 of<strong> Ekaterina Nemkova&#8217;s<\/strong> article &#8216;<em>In Search of meaningful work on digital freelancer platforms: the case of design professionals<\/em>&#8216; published on 2019.<\/p>\n<figure id=\"attachment_2359\" aria-describedby=\"caption-attachment-2359\" style=\"width: 600px\" class=\"wp-caption aligncenter\"><img loading=\"lazy\" class=\"wp-image-2359 size-full\" src=\"https:\/\/www.patricioland.com\/wp-content\/uploads\/2021\/08\/emkova.jpg\" alt=\"Fig 1 - Information profiles of freelancers (Appendix 1 - partial) from Emkova's article\" width=\"600\" height=\"594\" srcset=\"https:\/\/www.patricioland.com\/wp-content\/uploads\/2021\/08\/emkova.jpg 600w, https:\/\/www.patricioland.com\/wp-content\/uploads\/2021\/08\/emkova-300x297.jpg 300w, https:\/\/www.patricioland.com\/wp-content\/uploads\/2021\/08\/emkova-150x150.jpg 150w, https:\/\/www.patricioland.com\/wp-content\/uploads\/2021\/08\/emkova-85x85.jpg 85w, https:\/\/www.patricioland.com\/wp-content\/uploads\/2021\/08\/emkova-303x300.jpg 303w\" sizes=\"(max-width: 600px) 100vw, 600px\" \/><figcaption id=\"caption-attachment-2359\" class=\"wp-caption-text\">Fig 3 &#8211; Information profiles of freelancers (Appendix 1 &#8211; partial) from Emkova&#8217;s article<\/figcaption><\/figure>\n<p>Another important consideration is to make sure that the contractor of the work respects what has been agreed after signing an <a href=\"https:\/\/nondisclosureagreement.com\" target=\"_blank\" rel=\"noopener\"><strong>NDA<\/strong><\/a> (non-disclosure agreement), which he is not outsourcing the work to someone else, acting as a hidden intermediary, or simply that the commissioned work is delivered in a timely manner.<\/p>\n<\/div>\n<div class=\"page\" title=\"Page 3\">\n<div class=\"section\">\n<div class=\"layoutArea\">\n<div class=\"column\">\n<blockquote><p>If you are an employee and have created something as a &#8216;work for hire,&#8217; then the copyright is owned by your employer unless you have specific terms that grant you copyright to the works you have created under the contract. If you create a work in partnership with others, the copyright naturally becomes co &#8211; owned. When working with others, a simple collaboration agreement, laying out ownership of the work product and materials, is always a good idea. When ownership of a copyright is held by more than one person, the rights and responsibilities of each, in connection with the work and each other, are complex.<span class=\"Apple-converted-space\">\u00a0<strong>(Perry 2009 :64)<\/strong><\/span><\/p><\/blockquote>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<div class=\"page\" title=\"Page 147\">\n<p>There are many questions of this type that can make an independent creator who opts for this method of work lose sleep, but in most cases a higher reality is imposed: in case of legal conflict, the costs of having to hire lawyers and battle a local or international litigation will far exceed the financial resources of any indie production. Most of the time it is all about a big leap of faith and crossing your fingers tightly.<\/p>\n<p>Again the subject is too coarse to explore \u00a0in a single entry, but as an epilogue I would like to include a list of the most well known freelancer platforms on the internet at this very moment.<\/p>\n<\/div>\n<p>&nbsp;<\/p>\n<p style=\"text-align: left;\">\n<table id=\"tablepress-19\" class=\"tablepress tablepress-id-19\">\n<thead>\n<tr class=\"row-1 odd\">\n\t<th class=\"column-1\">Platform<\/th><th class=\"column-2\">Talent pool<\/th><th class=\"column-3\">Prices<\/th>\n<\/tr>\n<\/thead>\n<tbody class=\"row-hover\">\n<tr class=\"row-2 even\">\n\t<td class=\"column-1\">Toptal<br \/>\nwww.toptal.com<\/td><td class=\"column-2\">Highly qualified developers<\/td><td class=\"column-3\">High rates <\/td>\n<\/tr>\n<tr class=\"row-3 odd\">\n\t<td class=\"column-1\">Freelancer<br \/>\nwww.freelancer.com<\/td><td class=\"column-2\">One of the biggest and the oldest<\/td><td class=\"column-3\">Affordable<\/td>\n<\/tr>\n<tr class=\"row-4 even\">\n\t<td class=\"column-1\">Upwork<br \/>\nwww.upwork.com<\/td><td class=\"column-2\">Similar to Freelancer, have facing some controversial management issues lately<\/td><td class=\"column-3\">Affordable<\/td>\n<\/tr>\n<tr class=\"row-5 odd\">\n\t<td class=\"column-1\">Fiverr<br \/>\nwww.fiverr.com<\/td><td class=\"column-2\">The world\u2019s largest marketplace for small services. the quality of the offer is very varied, it requires investing a longer selection time before choosing a freelancer.<\/td><td class=\"column-3\">Very affordable <\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/p>\n<div class=\"page\" title=\"Page 147\">\n<p>&nbsp;<\/p>\n<h1><span style=\"color: #cc99ff;\">Pitching (Part 2)<\/span><\/h1>\n<div class=\"page\" title=\"Page 694\">\n<div class=\"page\" title=\"Page 286\">\n<div class=\"layoutArea\">\n<div class=\"column\">\n<div class=\"page\" title=\"Page 287\">\n<div class=\"layoutArea\">\n<div class=\"column\">\n<div class=\"page\" title=\"Page 288\">\n<div class=\"layoutArea\">\n<div class=\"page\" title=\"Page 211\">\n<div class=\"layoutArea\">\n<div class=\"column\">\n<blockquote>\n<div class=\"page\" title=\"Page 147\">\n<div class=\"layoutArea\">\n<div class=\"column\">\n<blockquote><p>Game developers go from project to project, game to game. Quite often, they have no real company vision and development strategy. Projects are developed based on ideas, intuition, team competencies, and, of course, possible access to money and, in particular, public finance that is earmarked mostly for concepts and prototypes. Contrary to technology- oriented financing or investment, public support for cultural IP is solely focused on projects and not on companies. <strong>(Limpach 2020 :122-123)<\/strong><\/p><\/blockquote>\n<\/div>\n<\/div>\n<\/div>\n<\/blockquote>\n<div class=\"page\" title=\"Page 147\">\n<div class=\"layoutArea\">\n<div class=\"column\">\n\n<table id=\"tablepress-15\" class=\"tablepress tablepress-id-15\">\n<thead>\n<tr class=\"row-1 odd\">\n\t<th class=\"column-1\">Type of Financing \/ Project Phase<\/th><th class=\"column-2\">Development<\/th><th class=\"column-3\">Production<\/th><th class=\"column-4\">Distribution<\/th><th class=\"column-5\">Product Afterlife<\/th>\n<\/tr>\n<\/thead>\n<tbody class=\"row-hover\">\n<tr class=\"row-2 even\">\n\t<td class=\"column-1\">Amount of funding needed<br \/>\nPublic financing<\/td><td class=\"column-2\">Low<\/td><td class=\"column-3\">High<\/td><td class=\"column-4\">Medium<\/td><td class=\"column-5\">Low<\/td>\n<\/tr>\n<tr class=\"row-3 odd\">\n\t<td class=\"column-1\"><\/td><td class=\"column-2\"><\/td><td class=\"column-3\"><\/td><td class=\"column-4\"><\/td><td class=\"column-5\"><\/td>\n<\/tr>\n<tr class=\"row-4 even\">\n\t<td class=\"column-1\">Public financing<\/td><td class=\"column-2\">Selective public financing<br \/>\nLow risk<\/td><td class=\"column-3\">Selective or automatic financing<br \/>\nLow risk<\/td><td class=\"column-4\">Nonavailable<\/td><td class=\"column-5\">Nonavailable<\/td>\n<\/tr>\n<tr class=\"row-5 odd\">\n\t<td class=\"column-1\">Private investor<\/td><td class=\"column-2\">Investment in<br \/>\nthe studio (High risk)<\/td><td class=\"column-3\">Gap financing<br \/>\n(High risk)<\/td><td class=\"column-4\">Gap financing,<br \/>\nproduct placement <br \/>\n(Medium risk)<\/td><td class=\"column-5\">Product<br \/>\nplacement<br \/>\n(Low risk)<\/td>\n<\/tr>\n<tr class=\"row-6 even\">\n\t<td class=\"column-1\">Publisher<\/td><td class=\"column-2\">Investment in<br \/>\nthe studio (High risk)<\/td><td class=\"column-3\">Gap financing<br \/>\n(Medium risk)<\/td><td class=\"column-4\">Gap financing<br \/>\n(Medium risk)<\/td><td class=\"column-5\">Licensing<br \/>\nopportunities Low risk<\/td>\n<\/tr>\n<tr class=\"row-7 odd\">\n\t<td class=\"column-1\">Crowdfunding<\/td><td class=\"column-2\">Low risk<\/td><td class=\"column-3\">Low risk<\/td><td class=\"column-4\">Pre-buy\u2014low risk<\/td><td class=\"column-5\">Nonavailable<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n\n<\/div>\n<\/div>\n<\/div>\n<div class=\"page\" title=\"Page 147\">\n<div class=\"layoutArea\">\n<p>The assignment asks, in addition to your pitch deck, to produce a demonstration video that showcases our team\u2019s final artefact. As <strong>Jamie White<\/strong> suggested to the class, &#8216;it\u2019s a chance to show off the project and what you have achieved given that the pitch video may not be the best time to show off walkthroughs of game levels, for example. However, you should consider the 3 minute video <strong>as a further opportunity to support the rubric<\/strong>.\u00a0Bear in mind the context of your pitch, who you are pitching to and, ultimately, what you want to get from it\u2026i.e. is it a publishing deal? Investment in the company? When you can answer that, the type of content you want to present matters very much.&#8217;<\/p>\n<\/div>\n<\/div>\n<div class=\"page\" title=\"Page 147\">\n<div class=\"layoutArea\">\n<p>So taking all this into consideration, we decided as a group that it would be interesting to elaborate our presentation as if we were pitching for a\u00a0real grant. Being the only one on the team with some real experience in this matter (in 2019, I got a similar financial support from <strong>Pro Helvetia<\/strong>, the Swiss foundation for the Arts and Culture, to finish my first commercial game). This year the <a href=\"https:\/\/prohelvetia.ch\/en\/guidelines-interactive-media\/factsheet-work-grants\/\" target=\"_blank\" rel=\"noopener\">call for applications<\/a> is still open, so everybody on the team can access this information. Things has changed a lot since my former participation on it, so it&#8217;s also a good opportunity to me to learn about the new selection procedure, fundings categories, and requirements.<\/p>\n<p>To sum it up, starting this year they got three independent phases of financial support:<\/p>\n<p><strong><span style=\"color: #339966;\">Pre production funding<\/span><\/strong>: funding is awarded based on an early prototype or early version. Maximum funding: CHF 20,000 \u00a0\/ 20,000 euros.<\/p>\n<p><strong><span style=\"color: #339966;\">Production funding<\/span><\/strong>: funding is awarded based on an advanced prototype or version or a completed pilot, as well as on the submitted presentation dossier and an oral presentation (\u00abpitch\u00bb). Pro Helvetia matches the amount of self-funding or third-party funding (up to CHF 50,000 \/ 50,000 euros)<\/p>\n<\/div>\n<\/div>\n<div class=\"page\" title=\"Page 147\">\n<div class=\"layoutArea\">\n<p><span style=\"color: #339966;\"><strong>Post production funding: \u00a0<\/strong><\/span>for marketing activities for or the transfer to other platforms of a completed project.<\/p>\n<\/div>\n<\/div>\n<blockquote>\n<div class=\"page\" title=\"Page 147\">\n<div class=\"layoutArea\">\n<figure id=\"attachment_2020\" aria-describedby=\"caption-attachment-2020\" style=\"width: 798px\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/www.patricioland.com\/wp-content\/uploads\/2021\/08\/ProHelvetiapromotion.jpg\" target=\"_blank\" rel=\"noopener\"><img loading=\"lazy\" class=\"wp-image-2020 size-full\" src=\"https:\/\/www.patricioland.com\/wp-content\/uploads\/2021\/08\/ProHelvetiapromotion.jpg\" alt=\"Fig 1 - Pro Helvetia financial support plan for the year 2021\" width=\"798\" height=\"537\" srcset=\"https:\/\/www.patricioland.com\/wp-content\/uploads\/2021\/08\/ProHelvetiapromotion.jpg 798w, https:\/\/www.patricioland.com\/wp-content\/uploads\/2021\/08\/ProHelvetiapromotion-300x202.jpg 300w, https:\/\/www.patricioland.com\/wp-content\/uploads\/2021\/08\/ProHelvetiapromotion-768x517.jpg 768w, https:\/\/www.patricioland.com\/wp-content\/uploads\/2021\/08\/ProHelvetiapromotion-446x300.jpg 446w\" sizes=\"(max-width: 798px) 100vw, 798px\" \/><\/a><figcaption id=\"caption-attachment-2020\" class=\"wp-caption-text\">Fig 2 &#8211; Pro Helvetia financial support plan for the year 2021<\/figcaption><\/figure>\n<p>&nbsp;<\/p>\n<\/div>\n<\/div>\n<\/blockquote>\n<\/div>\n<p><span style=\"color: #3366ff;\"><strong>List of figures<\/strong><\/span><\/p>\n<p>Fig 1. IGDA Switzerland Chapter Point and Click Adventure seminar. In collaboration with the author.<br \/>\nFig 2. Sol 705 promotional art. Animation by Jordi Torres.<br \/>\nFig 3. Information profiles of freelancers (Appendix 1 &#8211; partial) from Emkova&#8217;s article<br \/>\nFig 4. Pro Helvetia financial support plan for the year 2021. Pro Helvetia Swiss foundation for the Arts and Culture..<\/p>\n<p>Table 1. Most wellknown freelancer platform. By the author.<br \/>\nTable 2. Type of Financing by project phase. By the author.<\/p>\n<div class=\"column\">\n<p><span class=\"author\"><span style=\"color: #3366ff;\"><strong>References<\/strong><\/span><\/span><\/p>\n<p>Sapsed, J., <span class=\"author\">R. Camerani<\/span> and <span class=\"author\">M. Masucci.\u00a0<\/span><span class=\"pubYear\">2015. &#8216;<\/span><span class=\"otherTitle\"><em>Brighton Fuse 2: Freelancers in the Creative, Digital, IT Economy<\/em>&#8216;.<\/span>[online]. Available at: &lt;<a class=\"linkBehavior\" href=\"http:\/\/eprints.brighton.ac.uk\/13351\/\">http:\/\/eprints.brighton.ac.uk\/13351\/<\/a>&gt;\u00a0[accessed 5 August 2021]<\/p>\n<div class=\"t m0 x2 h4 y3 ff3 fs1 fc0 sc0 ls0 ws0\"><span class=\"ff4\">Nemkova, E. 2019. &#8216;<em>In Search of meaningful work on digital freelancer platforms: the case of design professionals<\/em>&#8216;.\u00a0<\/span><span class=\"ff4\">New Technology, Work and Employment \u00a0<\/span>published by Brian Towers (BRITOW) and John Wiley &amp; Sons Ltd\u00a0New Technology, Work and Employment 34:3 [online]. Available at: \u00a0&lt;https:\/\/onlinelibrary.wiley.com\/doi\/10.1111\/ntwe.12148&gt; [accessed 6 August 2021]<\/div>\n<div><\/div>\n<div>Perry D, DeMaria R. 2009. &#8216;<em>David Perry on Game Design: A Brainstorming Toolbox<\/em>&#8216;. Charles River Media. Course Technology, a part of Cengage Learning.<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>As far as working with freelancers is concerned, I have had nothing but super positive experiences. Juicy details inside!<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[18],"tags":[202,498,512,510,516,496,494,486,484,488,490,492],"_links":{"self":[{"href":"https:\/\/www.patricioland.com\/index.php?rest_route=\/wp\/v2\/posts\/1985"}],"collection":[{"href":"https:\/\/www.patricioland.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.patricioland.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.patricioland.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.patricioland.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1985"}],"version-history":[{"count":40,"href":"https:\/\/www.patricioland.com\/index.php?rest_route=\/wp\/v2\/posts\/1985\/revisions"}],"predecessor-version":[{"id":2397,"href":"https:\/\/www.patricioland.com\/index.php?rest_route=\/wp\/v2\/posts\/1985\/revisions\/2397"}],"wp:attachment":[{"href":"https:\/\/www.patricioland.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1985"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.patricioland.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1985"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.patricioland.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1985"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}