Posted in MA Indie Game Development

GDD710 – Week 1

This first week was crazy and quite exciting. I have formally resumed my studies not only after a long period without such academic demands. This is all because of the daily use of spanish at home with my family and children, french in my daily work life (I live in the French-speaking side of Switzerland). I have to dust off this form of writing, since I normally use the more colloquial English for my interactions with my colleagues in other parts of Europe and the world.

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Posted in MA Indie Game Development

GDD710 – Week 4

The past week was full of anxiety. During the last Wednesday live session a new task was revealed. This will keep us busy over the next two weeks.It is my intention to get out of my comfort zone and carry out the development using not only an engine that I have abandoned for years,  Unity, but also using an add on that in theory should allow me to do the whole job without having to write a single line of code, which doubles the bet!.

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Posted in MA Indie Game Development

GDD710 – Week 8

A new entry focused on the different kinds of research and some useful techniques that can be applied to the field in which we are involved. We always have to take into account the criteria and ethical limits throughout the process, especially because the participants’ data gathering is a fundamental component related to these studies. Also all about the very last phase on the Rapid Ideation 2 project! Continue reading “GDD710 – Week 8”