Posted in MA Indie Game Development

GDD720 Week 4

 


After several days of reflection, I have reformulated my ideas to comply with the required guidelines. As I stated before, I have a strong preference for using a general algorithm that does not rely on Unity tools, to be able to take it to re-use it on other platforms or programming languages without having to export it with the mentioned engine. This is getting complicated!

 

 

 

Continue reading “GDD720 Week 4”

Posted in MA Indie Game Development

GDD710 – Week 4

The past week was full of anxiety. During the last Wednesday live session a new task was revealed. This will keep us busy over the next two weeks.It is my intention to get out of my comfort zone and carry out the development using not only an engine that I have abandoned for years,  Unity, but also using an add on that in theory should allow me to do the whole job without having to write a single line of code, which doubles the bet!.

Continue reading “GDD710 – Week 4”